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+<template>
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+ <view class="danmaku-container" :style="{ height: height + 'px' }">
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+ <view class="danmaku-stage">
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+ <view
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+ v-for="item in visibleDanmakus"
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+ :key="item.id"
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+ class="danmaku-item"
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+ :class="[`danmaku-track`, { 'danmaku-scrolling': item.isScrolling }]"
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+ :style="getDanmakuStyle(item)"
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+ >
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+ <view class="danmaku-content">
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+ <image class="danmaku-avatar" :src="item.avatar || defaultAvatar" mode="aspectFill"></image>
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+ <view class="danmaku-text">{{ item.text }}</view>
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+ </view>
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+ </view>
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+ </view>
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+ </view>
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+</template>
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+
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+<script setup>
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+import { ref, computed, onMounted, onUnmounted, watch } from 'vue'
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+
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+const props = defineProps({
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+ danmakuList: {
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+ type: Array,
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+ default: () => []
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+ },
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+ height: {
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+ type: Number,
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+ default: 200
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+ },
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+ infinite: {
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+ type: Boolean,
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+ default: true
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+ },
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+ speed: {
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+ type: Number,
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+ default: 100
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+ },
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+ trackCount: {
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+ type: Number,
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+ default: 8
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+ },
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+ spacing: {
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+ type: Number,
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+ default: 20
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+ }
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+})
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+
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+const emit = defineEmits(['danmakuComplete'])
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+
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+const visibleDanmakus = ref([])
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+const animationTimer = ref(null)
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+const danmakuIdCounter = ref(0)
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+const trackOccupancy = ref(new Array(props.trackCount).fill(0)) // 记录每个轨道的占用情况
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+
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+const trackHeight = computed(() => props.height / props.trackCount)
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+
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+// 默认头像
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+const defaultAvatar = 'https://birdseye-img.sysuimars.com/youwei-uniapp/img/default-avatar.png'
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+
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+const getDanmakuStyle = (danmaku) => {
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+ // 获取屏幕宽度,兼容不同平台
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+ const screenWidth = uni.getSystemInfoSync().screenWidth || 375
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+ // 增加更多的额外距离确保弹幕完全离开可视范围
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+ const extraDistance = 200 // 增加缓冲距离
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+ const duration = (screenWidth + danmaku.width + extraDistance) / props.speed
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+ const trackSpacing = calculateTrackSpacing()
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+ const danmakuHeight = calculateDanmakuHeight()
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+
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+ // 计算弹幕的垂直位置,确保在轨道中居中且不超出容器边界
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+ const trackTop = danmaku.track * trackSpacing
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+ const centerOffset = trackSpacing / 2
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+ const topPosition = Math.max(
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+ danmakuHeight / 2, // 确保不超出顶部
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+ Math.min(
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+ trackTop + centerOffset, // 轨道中心位置
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+ props.height - danmakuHeight / 2 // 确保不超出底部
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+ )
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+ )
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+
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+ return {
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+ top: `${topPosition}px`,
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+ left: `${danmaku.left}px`,
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+ transition: `left ${duration}s linear`
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+ }
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+}
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+
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+// 计算弹幕实际宽度
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+const calculateDanmakuWidth = (text) => {
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+ // 更精确的宽度计算:每个字符约16px,头像32px,内边距40px,额外缓冲20px
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+ return text.length * 16 + 32 + 40 + 20
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+}
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+
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+// 计算弹幕实际高度
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+const calculateDanmakuHeight = () => {
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+ return 48 // 弹幕高度约48rpx
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+}
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+
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+// 计算轨道间距
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+const calculateTrackSpacing = () => {
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+ const danmakuHeight = calculateDanmakuHeight()
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+ const trackHeight = props.height / props.trackCount
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+ // 对于低高度容器,增加轨道间距避免叠加
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+ const minSpacing = props.height < 150 ? danmakuHeight + 20 : danmakuHeight + 10
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+ return Math.max(minSpacing, trackHeight) // 确保轨道间距足够
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+}
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+
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+// 查找可用轨道
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+const findAvailableTrack = () => {
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+ const screenWidth = uni.getSystemInfoSync().screenWidth || 375
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+ const currentTime = Date.now()
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+ const danmakuHeight = calculateDanmakuHeight()
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+ const trackSpacing = calculateTrackSpacing()
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+
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+ // 清理过期的轨道占用记录
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+ for (let i = 0; i < trackOccupancy.value.length; i++) {
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+ if (trackOccupancy.value[i] < currentTime) {
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+ trackOccupancy.value[i] = 0
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+ }
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+ }
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+
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+ // 计算可用的轨道数量,确保弹幕不会超出容器边界
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+ const maxTracks = Math.floor((props.height - danmakuHeight) / trackSpacing) + 1
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+ const availableTracks = Math.min(props.trackCount, maxTracks)
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+
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+ // 对于低高度容器,减少可用轨道数量避免叠加
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+ const finalTracks = props.height < 150 ? Math.min(availableTracks, 3) : availableTracks
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+
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+ // 首先尝试寻找完全空闲的轨道
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+ for (let i = 0; i < finalTracks; i++) {
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+ if (trackOccupancy.value[i] === 0) {
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+ // 检查相邻轨道是否被占用
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+ const prevTrack = i > 0 ? trackOccupancy.value[i - 1] : 0
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+ const nextTrack = i < finalTracks - 1 ? trackOccupancy.value[i + 1] : 0
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+
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+ // 优先选择完全空闲的轨道
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+ if (prevTrack === 0 && nextTrack === 0) {
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+ return i
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+ }
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+ }
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+ }
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+
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+ // 如果没有完全空闲的轨道,寻找任何空闲轨道
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+ for (let i = 0; i < finalTracks; i++) {
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+ if (trackOccupancy.value[i] === 0) {
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+ return i
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+ }
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+ }
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+
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+ // 如果所有轨道都被占用,选择最早释放的轨道
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+ let earliestTrack = 0
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+ let earliestTime = trackOccupancy.value[0]
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+ for (let i = 1; i < finalTracks; i++) {
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+ if (trackOccupancy.value[i] < earliestTime) {
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+ earliestTime = trackOccupancy.value[i]
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+ earliestTrack = i
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+ }
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+ }
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+
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+ return earliestTrack
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+}
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+
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+const createDanmaku = (text, avatar = null) => {
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+ const id = ++danmakuIdCounter.value
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+ const track = findAvailableTrack()
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+
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+ const width = calculateDanmakuWidth(text)
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+ // 获取屏幕宽度,兼容不同平台
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+ const screenWidth = uni.getSystemInfoSync().screenWidth || 375
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+ const left = screenWidth + props.spacing
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+
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+ // 计算弹幕持续时间并记录轨道占用,增加缓冲时间
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+ const extraDistance = 200
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+ const duration = (screenWidth + width + extraDistance) / props.speed
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+ const endTime = Date.now() + duration * 1000
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+ trackOccupancy.value[track] = endTime
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+
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+ return {
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+ id,
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+ text,
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+ avatar,
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+ track,
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+ width,
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+ left,
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+ isScrolling: false,
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+ startTime: Date.now()
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+ }
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+}
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+
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+const addDanmaku = (text, avatar = null) => {
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+ const danmaku = createDanmaku(text, avatar)
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+
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+ visibleDanmakus.value.push(danmaku)
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+
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+ setTimeout(() => {
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+ danmaku.isScrolling = true
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+ // 确保弹幕完全离开可视范围才消失,增加更多缓冲距离
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+ danmaku.left = -(danmaku.width + 100)
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+ }, 50)
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+
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+ // 获取屏幕宽度,兼容不同平台
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+ const screenWidth = uni.getSystemInfoSync().screenWidth || 375
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+ // 增加更多的额外距离确保弹幕完全离开可视范围
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+ const extraDistance = 200 // 增加缓冲距离
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+ const duration = (screenWidth + danmaku.width + extraDistance) / props.speed
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+ setTimeout(() => {
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+ removeDanmaku(danmaku.id)
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+ }, duration * 1000)
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+}
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+
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+const removeDanmaku = (id) => {
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+ const index = visibleDanmakus.value.findIndex(item => item.id === id)
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+ if (index > -1) {
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+ visibleDanmakus.value.splice(index, 1)
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+ emit('danmakuComplete', id)
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+ }
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+}
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+
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+const clearDanmakus = () => {
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+ visibleDanmakus.value = []
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+ // 清空轨道占用记录
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+ trackOccupancy.value = new Array(props.trackCount).fill(0)
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+}
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+
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+const startDanmakuAnimation = () => {
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+ if (props.danmakuList.length === 0) return
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+
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+ let currentIndex = 0
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+
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+ const playNext = () => {
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+ if (currentIndex >= props.danmakuList.length) {
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+ if (props.infinite) {
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+ currentIndex = 0
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+ } else {
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+ return
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+ }
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+ }
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+
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+ const danmaku = props.danmakuList[currentIndex]
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+ addDanmaku(danmaku.text, danmaku.avatar)
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+ currentIndex++
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+
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+ // 根据容器高度动态调整间隔时间,低高度容器需要更大的间隔避免叠加
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+ const baseInterval = props.height < 150 ?
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+ Math.max(2000, props.height * 2) : // 低高度容器使用适中的基础间隔
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+ Math.max(1500, props.height * 2) // 正常高度容器
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+ const minInterval = baseInterval
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+ const maxInterval = baseInterval + (props.height < 150 ? 2000 : 2000)
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+ const interval = Math.random() * (maxInterval - minInterval) + minInterval
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+ animationTimer.value = setTimeout(playNext, interval)
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+ }
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+
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+ playNext()
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+}
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+
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+const stopDanmakuAnimation = () => {
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+ if (animationTimer.value) {
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+ clearTimeout(animationTimer.value)
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+ animationTimer.value = null
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+ }
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+}
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+
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+watch(() => props.danmakuList, (newList) => {
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+ if (newList.length > 0) {
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+ stopDanmakuAnimation()
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+ clearDanmakus()
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+ startDanmakuAnimation()
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+ }
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+}, { deep: true })
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+
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+onMounted(() => {
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+ if (props.danmakuList.length > 0) {
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+ startDanmakuAnimation()
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+ }
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+})
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+
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+onUnmounted(() => {
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+ stopDanmakuAnimation()
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+})
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+
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+defineExpose({
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+ addDanmaku,
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+ clearDanmakus,
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+ startDanmakuAnimation,
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+ stopDanmakuAnimation
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+})
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+</script>
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+
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+<style lang="scss" scoped>
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+.danmaku-container {
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+ width: 100%;
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+ position: relative;
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+ overflow: hidden;
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+ // background: rgba(0, 0, 0, 0.1);
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+ border-radius: 8rpx;
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+}
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+
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+.danmaku-stage {
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+ width: 100%;
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+ height: 100%;
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+ position: relative;
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+}
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+
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+.danmaku-item {
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+ position: absolute;
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+ top: 0;
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+ left: 0;
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+ z-index: 10;
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+ pointer-events: none;
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+
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+ &.danmaku-scrolling {
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+ transition: left linear;
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+ }
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+
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+ // 确保弹幕在轨道中居中显示
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+ transform: translateY(-50%);
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+}
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+
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+.danmaku-content {
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+ display: flex;
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+ align-items: center;
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+ background: rgba(0, 0, 0, 0.6);
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+ border-radius: 20rpx;
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+ padding: 8rpx 20rpx;
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+ backdrop-filter: blur(10rpx);
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+ border: 1rpx solid rgba(255, 255, 255, 0.2);
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+ // box-shadow: 0 4rpx 12rpx rgba(0, 0, 0, 0.3);
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+ width: fit-content;
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+ min-width: 120rpx;
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+ // 确保弹幕内容不会超出容器边界
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+ max-height: 48rpx;
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+ overflow: hidden;
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+ // 防止弹幕在滚动过程中高度变化
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+ line-height: 1.2;
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+ // 增加内边距确保文字有足够空间
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+ box-sizing: border-box;
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+}
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+
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+.danmaku-avatar {
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+ width: 32rpx;
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+ height: 32rpx;
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+ border-radius: 50%;
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+ margin-right: 12rpx;
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+ border: 2rpx solid rgba(255, 255, 255, 0.3);
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+ flex-shrink: 0;
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+ // 确保头像高度稳定
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+ object-fit: cover;
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+}
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+
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+.danmaku-text {
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+ color: #000;
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+ font-size: 24rpx;
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+ font-weight: 500;
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+ // text-shadow: 0 2rpx 4rpx rgba(0, 0, 0, 0.5);
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+ white-space: nowrap;
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+ overflow: hidden;
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+ text-overflow: ellipsis;
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+ max-width: 400rpx;
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+ flex: 1;
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+ // 确保文字高度稳定
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+ line-height: 1.2;
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+ height: 32rpx;
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+ display: flex;
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+ align-items: center;
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+ // 增加文字间距确保显示完整
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+ letter-spacing: 1rpx;
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+}
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+
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+.danmaku-track .danmaku-content {
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+ background: rgba(244, 246, 248, 0.6);
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+}
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+</style>
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